Set A Watch Doomed Run Expansion English Kickstarter Edition + Stretch goals + Exclusives

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Set a Watch: Doomed Run is the culmination of the entire Set a Watch series in a replayable campaign and large box storage solution.

The Doomed Run box contains all of the content from Set a Watch, Outriders, Swords of the Coin, and Forsaken Isles in addition to its own content (with or without a case).

Doomed Run is our grand storage solution and a repeatable/resettable campaign about the 7 realms of the kingdom. To enjoy a full run as described, YOU MUST OWN: Set a Watch (Deluxe or Retail), Outriders, Swords of the Coin, and Forsaken Isles. Each run begins with a group of 6 adventurers being summoned by the Queen Regent of the kingdom to stop the unholy menace. On the first playthrough, we start with the 6 adventurers from the original game and have numbered realm envelopes that will guide and unlock the content in a specific order.

Joining the Royals are the Bard and Knight characters (in case you missed them), as well as 4 brand new characters for Doomed Run that we're keeping secret until the game gets to you!

Each realm is split into two short games (4 turns) and one endgame (5+ turns) and features individually designed creature and location decks. At the start of a realm, you choose four adventurers and can't switch to new adventurers until the next realm, or until one of them dies... permanently. That's right, any character that finishes a game fully exhausted is unplayable for the rest of the playthrough, so make sure you take on side quests to unlock new characters and their mythical items.

Before each game, you choose a side quest. Side quests are risky and alter the game you're playing to make it more difficult, but they're the only way to add more characters to your company or acquire mythical items.

Mythic items are new, powerful items that can only be used by the adventurer who owns them. A Mythic item does not count toward an adventurer's two-item limit, and represents the pinnacle of that character's abilities. Best of all, Mythic items are a modular expansion that can be introduced into ANY normal game of Set a Watch by: simply shuffles the character's mythical item into the merchant's deck at the beginning of the game.

At the end of each realm, you must make the difficult decision of who to leave as guardian of that realm. Each character has a Guardian ability that will help you in the next realm, but it won't be playable again until the last realm (if you make it that far). Will you save your favorite adventurer for the final battle, or will you risk his life and keep him with your party? When you finally reach the final realm, you choose a party of 4 characters and take them and your 6 guardians into the final battle!
Doomed Run is designed for 7-20 play sessions (each session lasts between 45 and 120 minutes) and includes a memory/storage system that makes it easy to track your progress. Runs are repeatable and resettable, with side quests and first adventurers being randomized in subsequent runs to increase difficulty and variability.

- Description of the publisher -

Contains:
storage box
creature cards
Adventurer Boards
New adventurers
ability cards
stock chalkboard
location maps
Dice
rule book
Side Quest Maps
Mythical Items
card divider
Stretch goals

As this is a crowdfunding project, we cannot guarantee a delivery date.

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